Cloud Gaming Market
The Cloud Gaming Market is expected to reach USD 12,357 million by 2028, growing at a CAGR of 51.3% over the forecast period (2021-2028).
The factors driving the growth of Cloud Gaming Market includes increasing penetration of smartphones and laptops, improvements in the broadband connectivity, rise in the number of data centers and growing demand for video gaming solutions. According to the report published by Statista, the total number of internet users worldwide were estimated around 3.9 billion in 2018 and this figure is projected to rise to 5.3 billion by the end of 2023, which will boost the Global Cloud Gaming Market in the approaching years. Moreover, commercialization of 5G technology, growing emphasis on providing immersive gaming experience and increased launches of innovative games by the game developers and rising adoption of digital entertainment platforms, are some of the additional factors supplementing the Cloud Gaming Market Growth. In addition, the increasing investments by leading players on mobile gaming, growing influence of social media companies in the gaming industry, rapid urbanization, rising disposable incomes and growing population growth rates, are further propelling the Cloud Gaming Market share.
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However, the growth of Cloud Gaming Market is hindered attributed to latency and responsiveness issues.
The prominent players operating in the market are Amazon.com, Inc., Advanced Micro Devices, Inc., SONY, NIVIDA Corporation, Microsoft, Intel Corporation, Google, IBM, Tencent, and Alibaba.com, among others.
Device Type – Segment Analysis
Based on Device Type, the Smartphones segment is projected to expand at a significant CAGR over the forecast period owing to rise in the number of smartphones across the globe and increasing investments by the industry leaders on mobile gaming, are some of the factors responsible for the growth of the segment.
Offering – Segment Analysis
Based on Offering, the Gaming Platform Services segment is predicted to grow at a remarkable CAGR during the forecast period. High penetration of computers and Personal Computers (PC) and growing demand for PC games because, it allows the user to play game at a near distance, is augmenting the growth of the segment.
Regional – Segment Analysis
Based on Region, the Asia-Pacific region is anticipated to capture a sizeable market share during the forecast period. The increasing penetration of smartphones and laptops, increasing investments by major companies in 5G technology, improvements in the living standards, rising tech savvy population and rising per capita incomes, are some of the factors accelerating the Cloud Gaming Market size in Asia-Pacific region.
Market Segmentation
Global Cloud Gaming Market by Offering
Infrastructure
Gaming Platform Services
Global Cloud Gaming Market by Device Type
Smartphones
Tablets
Gaming Consoles
Personal Computers & Laptops
Smart Televisions
Head-Mounted Displays
Global Cloud Gaming Market by Solution Type
Video Streaming
File Streaming
Global Cloud Gaming Market by Gamer Type
Casual Gamers
Avid Gamers
Hardcore Gamers
Global Cloud Gaming Market by Region
Asia PacificChina
Japan
India
Rest of APAC
North AmericaUnited States of America
Canada
EuropeUnited Kingdom
Germany
France
Spain
Rest of Europe
RoWBrazil
South Africa
Saudi Arabia
UAE
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